Monday, June 30, 2014

Play Game Earn Real Money

If you are the one who loves to play browser game, here it is. You can get real money while playing below games, just join, learn how to play, earn more in-game cash and cashout to real money.

Yes, You can earn real money from following games, before that you may need to learn how the game plays, earn big in-game cash. Once you earn more then you can start to cashout to real money.

Here are lists of play game earn real money


* Goaltycoon - Play football manager and turn to real money! 


* Goldenchase - Hire dwarfs and get money!  (Been paid : 1)


* Goldenbirds - Buy birds, collect egg and sell to REAL CASH!


* Marketglory - new game, mostly same as anno1777, join now and start earn cash!




Actually, there are many games that you can earn money by playing browser game but you need to deposits money and upgrade in order to active the account and continue pay the game, so here are only free game to play and earn cash.

Join now, start play game and earn big money, Cheer!

Goaltycoon Guide : Buy Youth for Future Star

The easy way to get a super star at cheaper price is buying a youth and train them.

Here are the easy steps to get cheap youth star

Click at Market and then Buy Youth


Select What Star do you want, High Recommended is 5 Star but At Minimum is 3 Star, No lower than that. Or you have low budget, you can get 1 star.

Next is select position

And then click buy, you are done.

Once, you are done buying and here how to see youth details


Click Home and then Youth, it will show all youth details in your team.

To train youth, it's the same as the 1st team training.

It's the same as Senior trainging, just click at youth and set what stat you want.

Cheer ......................

Monday, June 9, 2014

GoldenChase : 1st Payment

Just received a withdraw testing, and it's instantly, Great ..........

Here are screen-shot of my first payment from Goldenchase


Good luck !

Saturday, May 24, 2014

GoldenTown Guide : War Module

This post will explain the war module of Goldentowns. It is still in the beta phase so not everything will work as planned.

For the war you need soldiers and they can be trained in the barracks. Every soldier has 3 stats:  

Soldier stats:
• Attack – if the soldier is used offensive this stat will be used
• Defensive – if soldier is used on the defensive this stat is used
• Speed – how much a unit can travel per hour (how long the soldier needs to reach the village you want to attack)

Attack/ Defend village:
If you want to attack a village you will win if the sum of attack damage of your soldiers is greater than the defense value of the defending troops and the other way around when you defend. Soldiers die depending on the difference of the attack and defense value. If you succeed in conquering a village the owner of the village must pay you 10% taxes. It is currently not possible to withdraw soldiers from an occupied village in Goldentowns

How to free your town:
If you are being occupied you still can train new soldiers and free you village by pressing the deliberate town button when you are not in the home screen (for example market).This will count as an attack so your troops will use the attack value and the defender the defense value.
For example if you want to attack a village which has 3 soldiers with total of 300 defensive and attack with 5 soldiers with 100 attack each( a total of 500). Then every defender will die and you lose 3 soldiers.

Barracks: • level 1 – Infantry soldier
• level 2- archer
• level 3 – cavalry
• level 4 – universal soldier
• level 5 spy ( not working yet)

Soldiers:
• infantry soldier: 100 defense, 25 offense, 25 speed - good defensive unit
• archer : 25 defense, 100 offense, 25 speed – good offensive unit
• cavalry: 25 defense, 25 offense, 100 speed – fast but weak
• universal soldier: 100 defense , 100 attack , 100 speed – best unit so far

International war:
You can send soldiers to every war as either attacker or defender. If you win the attack the country is being occupied and starts paying taxes to the winner until they are free again or being occupied by another country. You get an percentage of these taxes according to your commitment to the war (how many points your soldiers made to the total points made).

You can collect these taxes under war -> wars -> wars in which you have fought. Note: Soldiers send to this war will die at the end. These wars can make you quite some income in Goldentowns if you occupy the country for some time.

Status of the war module:
Many things are still not implemented only the barracks and the 4 soldier types are already working as intended. The other features will be added in the future. If new things are added in Goldentowns i will post the news on this blog.

Known bugs:
• producing of soldiers cost 125 wood, iron, stone and meat but the barracks says is need 500 iron and you need to have 500 iron in the inventory
• you cannot withdraw troops from an occupied village

Sunday, April 27, 2014

Goldenchase Guide : How to Earn

In this article, I will show you how to earn in goldenchase game.

First, you must join the game.


 

Here are several ways to earn gold

1. Deposit

The fast and easiest way to earn gold is by deposit.

If you want to cashout, you must deposit at minimum of $1 or having active direct referral.

2. Daily Bonus

Free way to earn gold, you can get bonus only once a day. (Do not forget to log in and get daily bonus everyday)

3. Selling crystals

70% of selling crystals will go to purchase balance which you can use to hire dwarf.

And what next?

Once you have gold, simply follow the diagram below how to earn money.

Easy right?

Now, enjoy earning with  Goldenchase, thanks for reading.



Friday, April 25, 2014

Margetglory Guide : Newbie Earning Guide

If you are new to market glory, here are guides to show you how to earn free money on Marketglory.

You are new and do not want to invest for now, here you can earn by:-

1. Referral Fight
2. Workplace

1. Referral fight
You can fight 10 times per day.

To fight, Fight > Referral Fights > Attack > Atack  now

You can earn commission too if your referral active.



2. Workplace
You can work only once per day

To work, Work > Workplace > (See if no wait time you can work now) Start Working



Simply follow the instruction on the picture.

Easy right? Enjoy earning.

Thursday, April 17, 2014

Goaltycoon Guide : Easy Way to Join Goaltycoon

Some of you may encounter problem of joining goaltycoon, here the easy way to join goaltycoon.

Do you know, goaltycoon is a sister game site that pays of marketglory.com

To join goaltycoon, simply follow these steps:-

1. Join Market Glory
2. Confirm email from Margetgolry (the confirm email may be in spam/junk folder, just check it out)
3. Login to Your Marketglory and click Go to Goaltycoon at the top right


4. It will bring to Goaltycoon website, enter your team name and click next, all done.

Tips

You can play both game and transfer money between Marketglory and Goaltycoon games.

Enjoy, thanks for reading this and enjoy playing the game.


Wednesday, April 16, 2014

Goaltycoon Guide : How to Convert Currency

In this guide, I will show you how to convert currency in goaltycoon, easy just follow the steps.

To withdraw or buy stuff, most of them need Euro and you can convert as below:
- Local money <-> to Gold
- Gold <-> Euro
- and vise versa

- First click at MARKET (1)
- Next click at Financial Market (2)
- and Next, you can choose between Euro - Gold (3) or Gold - Local currency (3)
- You can choose to Buy or Sell  (4)
- then put amount you want to exchange and process.

Now you can have euro to buy or upgrade your team and stadium, Good luck!

Sunday, April 13, 2014

Goldentowns Guide : Check Polulation Live Left Day Before Working

This is very important to check the live left of each population before producing any raw production.


Why is that important?

You can go on to produce raw with 1 day left worker but once 1 worker die, the production process will stop and you need to replace with new one and restart working again, so it's useless of your first working process and waste your time too.

So, just check your working live left day before going to work.

The minimum of your worker day should be at least 3 days since level 5 producing time is 2 days and 3 days is safe but you must login to check out and get the raw before that particular worker die.

Here is how to check the process ...

Click at particular raw building before process working and check the first worker live left, here is 1 day left.

So, just click at the particular worker and it will remove that worker.
And click again to refill new worker and you should have more workers or else it will replace the same worker.

 And now, you have the new worker and safe to start working process.

This should be doing for every time you want to start producing raw, Good luck.



Wednesday, April 2, 2014

Goaltycoon Guide : Alert Message, Where to Look?

This guide is about to look where the new alert message shows.

If you are new to this football manager that can turn to real money, just follow the picture below.

You need to join first, simply click link below.





Here, just follow the arrow and circle.



Now, you know where to look, enjoy!

Saturday, March 29, 2014

Goaltycoon Guide: How to Train Player

Training is one of the most important things to make your player stronger and win the game.

To train player, click Training and hold particular player and place in area your want to train that player.




You do all the same to other player, easy right?

Here are recommended training type you should train for each of your player.

Pure Forwards
CF = Centre Forwards, IF = Inside Forwards
These are you strike force, with the best support in the world from the midfield and a brilliant defence, if your guys can't put the ball in the back of the opponents' net you won't be winning any games.
Core Training : Shoot
2ndry Training : Head Shot (if tall)
Tertiary Training : Speed, Ball Control, Stamina, Passing, Long Shot

Offensive Support
HO = Hole (inbetween strikers & mid), OM = Offensive Midfield
Many formations have a more aggressive stance, behind the forwards come the offensive support, also a danger in their own right.
Core Training : Head Shot (if tall)
2ndry Training : Long Shot, Ball Control, Shoot
Tertiary Training : Passing, Stamina, Speed, Tackling

Central Core
CM = Central Midfielders, DM = Defensive Midfielders
Right in the centre of the pitch, these players I'd often recommend are where your money should be, if nothing else, because they will see most of the ball, dictating the game plus being both a boon to attack and defence.
Core Training : Ball Control
2ndry Training : Long Shot, Passing, Stamina
Tertiary Training : Speed, Tackling (Core if DM)

Flanks
RW / LR = Right & Left Wingers. SLM / SRM = Right & Left Side Midfielders
These players try to create play down the flanks, stretching defences plus cross the ball into the box, I'd choose one of these plus probably one of the centre or offence to have exceptionally high long shot stats to take corners / free kicks.
Core Training : Long Shot
2ndry Training : Speed, Passing, Ball Control
Tertiary Training : Tackling, Stamina

The Defence
CB = Centre Backs, SW = Sweepers, FLB / FRB = Full Left Back, Full Right Back, WLB / WRB = Wing Left & Right Backs.
There to shut down, lock out and limit any ventures into your own half of the pitch by your opponents, not sure how detailed goaltycoon's model of the game will work though usually a very strong defence may appear to be a dull tactic however it usually means the rest of the team is more able to attack.
Core Training : Tackling
2ndry Training : Speed, Stamina
Tertiary Training : Passing

Keepers
GK = Goalkeepers
Your last line of defence, the only player able to handle the ball, unsure at this point if any stat other than goal keeping is worth training. Not really sure why they have only gone with psychical stats, where's all the players' reactions / nerve / determination?
Core Training : Keeping
Tertiary Training : (unsure of all these) Long Shot, Passing, Speed, Stamina, Tackling

Wednesday, March 26, 2014

Goldenbirds Beginner Guide - Free way to earn

After you join goldenbirds, if you do not want to invest some money, you can follow these steps:




You can daily bonus and you have to collect everyday, each bonus will be random from 10-100 silver and you can get only once per day.

Once your silver reach 100 silver, buy your first bird and buy another bird if you silver reach 100 silver, get 10 of green birds.

Or you can higher bird which give more eggs, which mean more money.

It may takes a few day to reach 100 silver, you can boost up the process buy invest some real money and start earning and buy high birds.

Good luck


Monday, March 24, 2014

GoldenTowns Level 11-20+

Note: X mark sign is not suitable spot for production building. There should be a q1 restaurant beside the city/townhall in order to upgrade it to q5.

Congratulations for reaching Level 11, this stage will test your economic skills on how you can budget your resources and energy consumption. Here are the lists of your objectives on this crucial stage:

#1 Level 5 or Q5 Production Buildings - the six standard production building must be upgraded to q5 in order to save energy.

#2 Happiness 100% - having 100% happiness can easily earn you gold by selling some of your unskilled workers, then the gold can be used to buy energy packs if you like. It can also make all your workers lifespan extend to 60 days.

#3 Conserve Energy - save as much as you can since energy packs are quiet expensive. When repairing your building it would be wise to wait for 85% degradation to save energy. If there is a dying worker in a factory, don't operate it because it can disrupt the process when it dies and you will not only lose energy but also time.

#4 Build q5 production building according to this ratio:
                                                                     
       Vegetable Farm    3   
       Meat Farm          2    
       Wood Factory     1.5    
       Stone Factory      1.5    
       Iron Factory        1    
       Clay Factory       1    

For every 3 vegetable farms there should be; 2 meat farm, 1.5 wood factory, 1.5 stone factory, 1 iron factory and 1 clay factory. This is to balance the production cost since 1 q5 clay factory need 80 meat, 80 wood, 80 stone and 80 iron in order to produce 350 clay (tax deducted). The rest you can calculate it by yourself depending on the number of your factories operational cost.


This is all I can share because all of it are pretty redundant just like the guide in Level 1-10. Just continue where you left and proceed to upgrading all production buildings to q5, acquiring 100% happiness, save your energy, and build a balance production factories. Always remember that this is just only a game so have fun and enjoy!

GoldenTowns Guide Level 1-10

WARNING: 3.1.1 A user CANNOT hold more accounts within the service. Only one account per user is allowed. The violation of this condition will automatically result in all the accounts owned by the user. The identification of multiple accounts of one user is made by the ADMINISTRATOR through his own methods.

First, join Goldentowns from banner below
 


After you finish the tutorial guide you would get additional 2 buildings. A Level 1 Market and a Level 2 house. Don’t upgrade these buildings because you would demolish them when you level up to give way for the production buildings. You only need to repair it if it degrades. The perecentage is up to you but don’t let it become a ruin because ground breaking costs a lot.

After this, don’t build any production buildings or goldmine or you might get bankrupt or forced demolish due to lack of resources.
NOTE: Don’t build additional production buildings like vegetable farm, meat farm, wood farm, stone farm and goldmine. Just upgrade your existing buildings because they are indestructible and they don’t degrade.

First objective:

1. Don’t operate/start Clay and Iron factory because it consumes a lot of your resources
2. operate/start vege, meat, stone & wood production if available
3. Hire more workers if it’s available in your city hall or if your population is less than 100%
4. Build level 2 roads to your vegetable farm. If you don’t have any worker available, just log off and wait until there’s a new worker.
5. Upgrade your vegetable farm to level 2
6. operate/start meat, stone & wood production if available, if not proceed to next step.
7. Build level 2 roads from City Hall to Meat Farm. Exactly 6 squares from city hall.
8. Upgrade Meat farm to level 2
FAQ: Why did we build to the meat farm first instead of the Vegetable farm even though the Stoon and wood factory is near it?
Answer: To avoid getting bankrupt, the meat production can’t beat the stone and wood production due to its level gap.
9. Upgrade stone farm to level 2
10. Upgrade wood farm to level 2
11. Don’t produce clay and iron. Operate only if both clay and iron are less than 40.
12. Build level 2 roads to that far right side. Around 7-8 squares from the city hall. 

13. Upgrade 3 house infront of the market. (Refer to the picture) . Balance upgrade between production and building.
14. Build level 3 road from city hall to Vegetable farm
15. Upgrade Vegetable farm to level 3
16. Build Level 3 road from city hall to meat farm then upgrade meat farm, stone farm, wood farm to level 3
17. Upgrade Clay farm and Iron farm to level 2
18. Build level 3 road from city hall to 3 houses in front of market
19. Build a police station beside the market (left side). Please refer to the pic.
20. Police station built. Upgrade houses to level 3 that are influenced by the station.
21. Upgrade market to level 2.
22. Upgrade 3 houses to level 2.
23. Build a school beside the police station (refer to picture).
24. Train policeman from school.
25. Hire policeman to Police Station. WARNING: Don’t fire/terminate a policeman, it won’t come back. It will be demoted to an ordinary unskilled worker. (Not sure if it’s a bug but my policemen did not come back.)